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BlazBlue: Continuum Shift

BlazBlue: Continuum Shift

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BlazBlue: Continuum Shift (ブレイブルー コンティニュアムシフト) for the Sony PlayStation 3. Developed by Arc System Works and published directly by Arc System Works, it hit store shelves in Japan on July 1, 2010.

Ignite the ultimate power of the Azure Grimoire and dive into a visually stunning masterclass of high-definition 2D fighting game design with BlazBlue: Continuum Shift for the PlayStation 3. Masterfully engineered by Arc System Works to push the boundaries of 16:9 competitive tournament brawling, this content-packed sequel seamlessly blends incredibly fluid, hand-drawn character animation sprites with fully dynamic 3D backdrops. Players step back into the shifting gears of the 13th Hierarchical City of Kagutsuchi, commanding an expansive roster that introduces brand-new fighters like the hazardous snake-wielder Hazama and the robotic Tsubaki Yayoi.
Weaponize deep, character-specific "Drive Attacks" to control the battlefield, execute bone-shattering Distortion Drives, and unravel a massive, fully voiced branching Story Mode. Backed by an adrenaline-pumping, legendary heavy-metal studio soundtrack composed by Daisuke Ishiwatari, this landmark classic stands as an essential centerpiece for serious fighting game archivists.
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